Working with Stardog should be easy and fun, no matter what your tool chain looks like. So I’m building extensions in Visual Studio Code for Stardog, and I’m kinda lovin’ it.
When most people think of Microsoft they think of the Microsoft of old; monoliths, vendor lock-in, “the Microsoft way”, and stellar developer tooling. Thankfully, with the recent changes in leadership, the only thing not fading away is stellar developer tooling. Enter Visual Studio Code (VSC). Same high quality tool as it’s elder brother, but open source, free, and infinitely customizable and extensible.
That customization comes from two architectural decisions made by the Microsoft team. First, VSC is an Electron app. That means it’s built using web technology that is very well understood and known in the community. It makes the barrier of entry almost non-existent. Second, the design of Visual Studio Code embraces the concept of Extensions.
In this blog post, I’m going to share some of my personal experiences I’ve had while building my first VSC extension. This isn’t going to be presented as a “getting started” style article as Microsoft has several of those already. Just my own observations while working through my first extension.
The documentation manages to simultaneously be very good and not helpful at the
same time. There are complete references for all the available APIs to any
extension you write. There is comprehensive documentation for the different
activation lifecycle events you can tap into. There is also great documentation
on the additional options required in your
package.json file. I really liked
how Microsoft resisted the temptation to use their own custom manifest file
However, the documentation falls flat in a few areas. First, all of it is written assuming you will be using TypeScript style. This means that it is far more verbose than most people are used to reading. While I realize TypeScript isn’t “that different”, it’s different enough to be distracting when you don’t know it already and are working in a new execution context.
Some documentation required to build extensions is not all organized together on the site. As an example, extensions expose new functionality via commands. Commands show up in the command pallet and can be bound to UI elements as well. There are also many built in commands available to extension authors. There is a list of what has been dubbed “complex commands” listed on one page of the extension authoring documentation and that was very helpful. A complex command is a command you can execute that takes parameters and there are about thirty of them. However, there are about a hundred other ones that don’t take parameters listed in a completely different part of the VSC webpage (it’s under keyboard customization).
On the plus side, the documentation that’s where you would expect it to be is well organized and clear. Also because everything is expressed as TypeScript, the different types and interfaces are linked together with API calls to it’s easy to see what the input arguments should be. There are also a few sample extensions that are helpful for seeing how you can lay out your own project. The samples also show how some of the Visual Studio Code APIs can be composed to perform more complicated actions and commands. As an example, if you want to take some action and then render that result in an HTML panel, the Preview HTML sample is a great place to start. It isn’t immediately intuitive how to show HTML just by reading the API, but that sample is a code-complete blueprint showing how to render customized HTML.
As I said previously, commands are essentially events that you can bind to UI
actions and list in the Visual Studio Code command pallet. Because extensions
and commands are first-class citizens in VSC, you can achieve quite a bit with
just configuring events in the
package.json file of the extension. You can
control what these commands look like when rendered as an icon or menu item (for
both light and dark themes). You can control their ordering and positioning as
well, all via configuration options set in
package.json. You do have to
register these commands with VSC so it knows what to do when these commands are
executed, but the bulk of the configuration can be done statically.
As with most configuration centric systems, there are times where it bites you
and you just want to write some code and move on. A place where this was
particularly frustrating was trying to control when my new commands were
available. The command I added reaches back to a database for information my
extension needs to work properly. In essence, I need the command to be disabled
until some code condition is true. There is a
when option associated with
commands that can be used to control when a command is available or not. The
“when Clause Contexts”.
If you look through that list, there isn’t anything in there about when my
command logic is complete and ready for user interaction. What I needed was a
when clause context I could toggle as my extension was initializing.
Unless I completely missed it, this was not documented. After looking at source
and several different issues scattered throughout GitHub, I stumbled upon the
setContext command. This is yet another built in VSC command that isn’t
documented anywhere but ended up being supremely useful. It essentially allows
plugin authors to create their own when clause contexts and control when it’s
false. Ultimately, this allows developers to control when their new
commands are available, and when they’re not.
One of the requirements for my extension was dynamicly changing items in the IntelleSense list. I was anxious about how difficult that feature was going to be, so I pushed that feature to the end of development cycle. It ended up being extremely easy and only took about two hours to build and write tests against. This feels like an area the VSC core team really focused on and went out of their ways to make tapping into the IntelleSense subsystem very easy.
When you want to run your extension, you don’t need to do any weird symlinks or hacks to get it running. The generated configuration provides a “launch extension” debug command. Then you run this command, a new VSC window launches and loads your in-process extension. The “host” VSC debugger then attaches to the new VSC window and allows you to easily debug the running extension. At the end of the day, your Visual Studio Code extension is just a Node application. Any tooling you’re used to for Node applications can be used while writing an extension.
Overall, I’ve enjoyed getting into VSC plugin authoring. I’ve been using Visual
Studio Code for a while and was always curious what it would take to build and
publish an extension. The documentation needs some work, but the bulk of what
most people will need is well documented. It is really important to read, and
possibly re-read, everything you can do just within
package.json. That is the
main entry point for configuration and there is lot of options and
customizations available through just configuration.
If you’re a Visual Studio Code user and find it missing some features, point your browser here and get crackin'!
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